A perma-death defying trip through the 1980’s, now in active development by Troglobytes Games.
A top-down, rogue-like shoot ’em up/brawler at its core, HyperParasite pays homage to an era that we at Troglobytes Games consider ourselves heavily influenced by; the absurd, pop-culture ridden decade of the 1980s.
Never mind the fact that our office’s walls are still plastered with cheesy posters and that we own an original 80’s arcade cabinet, HyperParasite attempts to be every bit preposterous while retaining the hard-core nature of the gaming industry’s third generation.
- Set in an alternate-history, dystopian model of the decade, HyperParasite follows a body-snatching organism’s quest for global domination. Needless to say, you play humanity’s deadliest adversary.
- Persistent wit and dexterity is demanded with multiple character classes to body-snatch, host-specific abilities to exploit and a skill-based progression system to overcome.
- HyperParasite takes its rogue-like mechanics very seriously. Procedurally generated levels, multiple game-play objectives, grueling waves of enemies, deranged bosses and perma-death make it nigh-impossible to beat in a single run.
- All while our in-house dungeon-generation technology, Vania, ensures the seamless randomization of visuals, sub-levels & secrets.